

Scratch Junior







What is Scratch Junior ?
ScratchJr is a Visual programming language for young children, it is designed to create stories and games. Children can choose their character and scene from an enormous range or create their own. Using blocks to snap together the movements or sound that they would like their character to do.You can insert photos of yourself to be the character. ScratchJr, was redesigned from the program Scratch, this program language is designed for younger students, to make it more developmentally appropriate for younger children, carefully designing features to match young children's cognitive, personal, social, and emotional development.
ScratchJr is available as a free app for both iPad and Android tablets. For more information about ScratchJr, see scratchjr.org.
What purpose does it serve in educating our students of today?
The Scratch Jr allows children under the age of 8 to use Coding language. It is a great literacy and numeracy tool, whereby students form patterns, sequences to create stories by using a program language. Children learn to solve problems, design projects, and express themselves or ideas.
Value of Scratch Junior:
As mentioned in Kodable and Bee-Bot skills, such as; critical thinking , problem solving, social skills, risk taking, perseverance and computational thinking are taking place. However, one think that is dominant in Scratch junior is the ability for students to express themselves through creative thinking. this represents their unique abilities and thinking styles to bring forth their thinking.
In the journal entry, called 'With the new Scratch Junior, any child can learn coding on an iPad", (Doyle, 2014), Doyle discuss the key elements that teaches students about programming using Scratch junior. this includes;
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Sequencing: The program blocks are required to go left to right, similar to how a real computer program works. Instructions are run sequentially, one after the other.
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Looping: there are two ways to repeat programming blocks: the Repeat block; repeats a set of blocks or the use of a forever block which repeats a script over and over.
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Events: are a trigger or a form of actions — such as the user tapping the green flag.
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Subroutines: These are self-contained blocks of code that can be “called”, or triggered, by other blocks of code. They let the programmer break down a complex program into simpler versions. With Scratch Jr you can create lots of small scripts and join them together with triggers and messages.
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Object-oriented programming : attaching small computer programs to the characters on the stage. Characters are called objects and the programs are methods. '
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Debugging: is a critical skill to identifying bugs such as programming errors and track the causes. students will be enticed figure out why the character isn’t behaving as they want it too. "They are subconsciously picking up and practising this valuable skills" called debugging.
Student feedback:
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Students demonstrated the ability to work together and support each other, I only showed two students in the class how to use the program and those two began to support each other and others on the use of Scratch. What it's capabilities where.
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Students are engaged independently and with others.
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Ideas were developing from each other
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respect, acceptance and appreciation was evident in the use of this App and the coherence between their peers.
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Turn taking and guiding each other to achieve their out come.
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Students are thinking and creating.
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Also, self reflection and evaluating their work. Students rearranged what they had created to make it better or try new things or ways
Here are some student examples:
Example of scratch Jnr
Example of scratch Jnr

![IMG_1829[1]](https://static.wixstatic.com/media/dccbdb_9449cfa0c0c94836be4b73aa51242741f002.jpg/v1/fill/w_174,h_98,enc_auto/file.jpeg 1x, https://static.wixstatic.com/media/dccbdb_9449cfa0c0c94836be4b73aa51242741f002.jpg/v1/fill/w_348,h_195,enc_auto/file.jpeg 2x, https://static.wixstatic.com/media/dccbdb_9449cfa0c0c94836be4b73aa51242741f002.jpg/v1/fill/w_521,h_293,enc_auto/file.jpeg 3x)
IMG_1829[1]
![IMG_1828[1]](https://static.wixstatic.com/media/dccbdb_745cfa7a7d304ac0bac3e2f30740a560f002.jpg/v1/fill/w_174,h_98,enc_auto/file.jpeg 1x, https://static.wixstatic.com/media/dccbdb_745cfa7a7d304ac0bac3e2f30740a560f002.jpg/v1/fill/w_348,h_195,enc_auto/file.jpeg 2x, https://static.wixstatic.com/media/dccbdb_745cfa7a7d304ac0bac3e2f30740a560f002.jpg/v1/fill/w_521,h_293,enc_auto/file.jpeg 3x)
IMG_1828[1]
![IMG_1825[1]](https://static.wixstatic.com/media/dccbdb_05bcbe1ee40147dd956bc94e1cb63ab5f002.jpg/v1/fill/w_174,h_98,enc_auto/file.jpeg 1x, https://static.wixstatic.com/media/dccbdb_05bcbe1ee40147dd956bc94e1cb63ab5f002.jpg/v1/fill/w_348,h_195,enc_auto/file.jpeg 2x, https://static.wixstatic.com/media/dccbdb_05bcbe1ee40147dd956bc94e1cb63ab5f002.jpg/v1/fill/w_521,h_293,enc_auto/file.jpeg 3x)
IMG_1825[1]
![IMG_1824[1]](https://static.wixstatic.com/media/dccbdb_fabc4f44ec1a47b497b0d42b72c7f36ff002.jpg/v1/fill/w_174,h_98,enc_auto/file.jpeg 1x, https://static.wixstatic.com/media/dccbdb_fabc4f44ec1a47b497b0d42b72c7f36ff002.jpg/v1/fill/w_348,h_195,enc_auto/file.jpeg 2x, https://static.wixstatic.com/media/dccbdb_fabc4f44ec1a47b497b0d42b72c7f36ff002.jpg/v1/fill/w_521,h_293,enc_auto/file.jpeg 3x)
IMG_1824[1]
Parent Feedback
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The instructions require an adult to be able to read them and understand them. A parent/Educator can explain it to them or show them. otherwise students might be able to explore, however with no explanation, most students gave up on using the program.
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Students are sharing what they have learnt in class at home, being aware and telling the parents that there are two functions for digital objects, "we either use them or we build with them." like a story we watch on scratch if we are the audience or we build it then we are the programmer.
Feed back from our Learning support staff
The program was used by several students who have been diagnosed with speech impairments and social delays. These Students have become very excited and keen to use the program. They have demonstrated the ability to sustain longer intervals of time to implement their ideas. Their engagement and attention span has sustained for longer periods. They are happier and confident about their achievements and in sharing them with the class.
This resource below will take you to the instruction page and their are video tutorials available too.
Pedagogy / Teaching Practices in the class room?
using the 1:1 has allowed students to independently access their device to part take in scratch junior as they please. for instance students discussed what they would wear for Halloween, during the course of the day a student accessed the device and proceeded to create a story, whereby he was the dragon and the dragon increased in size.

A resource similar to Scratch Junior is Daisy Dinosaur. This one uses the same principals, however children will need to read the words. Otherwise an adult can read it for them.














EXPLANATION NOTES:
As outlined in the Teaching Practices section of this website. Blooms Taxonomy is represented as a cognitive model. The stages of learning across the top and the colour denoted to that area matches in accordance with SAMR. Multiple Intelligence is a theory by Gardner, applying the principal that learning occurs through 8 areas of intelligence these are highlighted in Green, I am using 7 out of the 8.
These activities link to Early Years Learning Frame work (EYLF) and Australian Curriculum (AC). I have allocated the AC links, however for the EYLF outcomes which apply to digital technologies head to the resource page, titled ‘EYLF OUTCOMES’ these EYLF outcomes contribute to one or more of the following:
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Outcome 1: children have a strong sense of identity,
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Outcome 2: children are connected with and contribute to their world: using play to investigate, project and explore new ideas participate with others to solve problems and contribute to group outcomes
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Outcome 3: children have a strong sense of wellbeing: Demonstrate spatial awareness and orient themselves, moving around and through their environments confidently and safely,
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Outcome 4: children are confident and involved learners and
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Outcome 5: children are effective communicators; Children begin to understand how symbols and pattern systems work, Children use information and communication technologies to access information,


Verbal/ Linguistic
Talk/Speak
See words
Hear/ listen
Read
Write
Discuss debate
Movie star
Using an iPad, tablet or smartphone ask someone to record you whilst you explain the best device or software Devices being (iPad / Bee-bot) Or software programs being (Kodable / Scratch). you may like to use: Power Point
Animoto movie from images & video
Curriculum content descriptions
Recognise and explore digital systems (hardware and software components) for a purpose (ACTDIK001)
Instructor
tell us how it works by using one of these voice recordings:
Choose either a device (iPad, Bee-bot) or software programs (Kodable or Scratch)
Eg:
https://vocaroo.com/i/s1ImgXtBfRuP
Curriculum content
Recognise and explore digital systems hardware and software components) for a purpose (ACTDIK001)
Word ART
Choose from Bee-Bot, Kodable With Mum and Dads help put together a list of words and upload them on to one of these programs
Wordle or Tagxedo - create word clouds
Audacity - audio editor
Curriculum content desc- (ACTDIP006)
In your opinion, what is the best game for coding? Use photos or video as evidence
Curriculum content
Recognise and explore digital systems (hardware and software components) for a purpose (ACTDIK001)
Getting Out Take your iPad/ tablet outside, oval or where there is open space. We have some lovely spaces in ACT. Open Kodable. Walk the steps prior to placing it in to the game panel. Is this helpful? Curriculum content Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solveproblems (ACTDIP004)
I like to move it, move it,
Describe your dance moves/dance style to Bee-Bot or Kodable
Or using Scratch Junior
create a dance and add music or use your iPad to take photos or record your steps and actions.
Curriculum content Collect, explore and sort data, and use digital systems to present the data creatively
YOUR IDEA OR SUGGESTIONS
Identify Patterns Using Scratch or Kodable think about what happens if we did not use the loop? Why we use it. Eg: With loop
Curriculum content
Recognise & explore patterns in data (ACTDIK002)
3-D Bee-Bot / Kodable
Using the A4 table draw a map showing the path way. Then on a separate page draw and cut out the character to move along the map. You can use a dice or the code symbol
Curriculum content descript
Recognise & explore patterns in data and represent data as image, ACTDIK002)

Hypothesis
Explain, what would happen if we did not have coding? would we even have digital technology? You can present your information any way you like,Draw, voice recording(Voice Thread /Vocaroo) video or scribe. Curriculum content descriptions sharing ideas about the ways information systems are being used by families and friends in everyday life/ recreation (ACTDIP005)
Create a play
Using scratch jnr. make a story to tell the class
Curriculum content descrp- Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solve simple problem (ACTDIP004)
Comparison
After exploring both devices and software, tell everyone which is the most valuable and why?
Curriculum content descript
Collect, explore and sort data, and use digital systems to present the data creatively
Draw a story about the Bee-Bot to accompany this piece of music:
Curriculum content Collect, explore and sort data, and use digital systems to present the data creatively (ACTDIP003)
Computer scientist
Can you create a new code/ game? We use Kodable / Bee-Bots/ scratch junior. Can you use this or make something new
Maybe use Pivot – to show the steps or draw it (ACTDIK002)
Choose one of the devices (iPad, Bee-bot) or software programs (Kodable or Scratch) and analyse it. Think about what works well or not. You can use this form to draw it on or use a blank piece of paper.
Curriculum content
Collect, explore and sort data, and use digital systems to present the data creatively (ACTDIP003)
Role Play The human robot. Afamily member will be instructed with what to do. You can use the picture cards for Bee-Bot or your words. One person is the robot and the other a programmer. Think of a place you would like to see your robot go & instruct them to do so, Eg: move forward five steps turn left…
Use your own ideas to create and design your own game that incorporates coding
You can
Draw it
Or use:
PowToon - create animated video and presentations
Curriculum content desc-Create and organise ideas and information using information systems with others, and share these with known people in safe online environments (ACTDIP006)
What makes a good coding game?
Tell us and show us, maybe video record?
Curriculum content description
Architect
Use this app Lego Digital Designer -
to design a bee-bot, scratch, Kodable or iPad game
Curriculum content desc-Create and organise ideas and information using information systems with others, and share these with known people in safe online environments (ACTDIP006)
Make a poem/ song/ rhyme
Titled:
A world without coding or digital technologies
Video tape on iPad or smartphone, or make a Movie Maker (PC users) /iMovie (Apple users) or voice record
Diary notes:
Make a story
In the day of ……. (choose from; iPad/ Scratch, Kodable/ Bee-Bot)
Curriculum content Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solve simple problems (ACTDIP004)
Create a maze
for your Bee-Bot. You can use masking tape, straws or the Bee-Bot ruler
Curriculum content Follow, describe and represent a sequence of steps and decisions (algorithms) (ACTDIP004)
Create and write a code using these symbols:
Forward
Backward
left
Clear x
Pause =
Tip: how to draw arrow. Draw a line ---then draw a triangle at end of line.
Curriculum content Follow, describe and represent a sequence of steps and decisions (algorithms) (ACTDIP004)
Interpersonal
Interacting with others
Collaborate
Empathy
Group activities
Resolve conflict
Bodily-Kinaesthetic
Making/ touching
Hands on
Acting out
Movement
Roleplay
Use equipment and real objects
Athletic
dancing
Musical
Rhythm
Sound
Remember melodies
Pick up sounds
Lyrics
speaking
Intrapersonal
Understand self.
In tune with their feelings
Intuition
Motivation
Set goals
Logical/ Mathematical
Think
Numbers
Count
Calculate
Reason
Logic
Problem solving
Patterns
Visual/Spatial
Physical space
Read maps
daydream
Draw
Jig saw puzzles
Play Bee-Bot
together by using the snakes and ladder mat. Roll the dice and move Bee- Bot to those steps
Curriculum content descriptions
Recognise and explore digital systems (hardware and software components) for a purpose (ACTDIK001)
Recycle and create
Using recycled materials make/ build your own
Bee-Bot
iPad
Kodable character
Scratch Character
Curriculum content :Collect, explore and sort data, and use digital systems to present the data creatively (ACTDIP003)
Write a song
Using a well-known song like; Change the Lyrics to make it about your favourite Device or software program.
Eg: Mary had a little lamb:
“Scratch had a little puppy, little puppy and everywhere that catch went that puppy was sure to go.”
Curriculum content descriptions
Recognise and explore digital systems (hardware and software components) for a purpose (ACTDIK001)
Vocabulary/ letter extensions
Using one of the devices or software, brainstorm words. Enter these on to Popplet to create this list. Either use words or insert pictures.
Tip for parent: write the words and let your child locate the letters on keyboard to type them in. Curriculum content descriptions
Recognise and explore digital systems (hardware and software components) for a purpose (ACTDIK001)
Counting and number recognition
After playing a game of Kodable, count how many spaces the Fuzz ball had to take to complete that game. You can do this with a Bee-Bot if you prefer
Draw the number and the amount of fuzz to equal that number. For example: 10
Curriculum content
Recognise & explore patterns in data (ACTDIK002)
Poster making
From the following program:
iPad,
Bee-bot
Kodable
Scratch
Choose one and take some photos on your iPad or smart phone. Upload these to Pic collage to create a poster Curriculum content description
Recognise and explore digital systems (hardware and software components) for a purpose (ACTDIK001)
Bee-Bot sale
It is your job to sell the Bee- Bot. Make a video or poster
Curriculum content descriptions
Be the Teacher
show your family how the Bee-Bot works. Show them how it goes: Explain the button. Ask them to fill in this form
Curriculum content Collect, explore and sort data, and use digital systems to present the data creatively (ACTDIP003)
Make music
Use an instrument to create steps required to move. use different sounds to create a turn, backward, forward, clear. Use these whilst playing Bee-Bot. Curriculum content
Recognise & explore patterns in data and represent data as image, symbols & diagrams (ACTDIK002)
Author / illustrator
Write a book to instruct others on the use of a device or software:
iBooks Author - Animoto –
Curriculum content desc-Create and organise ideas and information using information systems with others, and share these with known people
Calculate
Bee-Bot is hungry. Using it / ruler. Find out how many steps it will need to take from your bedroom to the Kitchen. How many steps does it take you? and how many steps does it take an adult?
Curriculum content Collect, explore and sort data, and use digital systems to present data creatively (ACTDIP003)
Draw a story about the devices (iPad, Bee-bot) or software programs (Kodable or Scratch) you used.
When finished, ask a parent to scribe; what you like the most about this chosen program and why?
Eg:
Parent and Child Activity Time!
You can choose one of the following activities from the table below.
REMEMBER ! It must be associated with Scratch Junior
THE Student of the day is picked 4 times a year and must choose 1 activity including an iPad, Bee-Bot, Kodable and Scratch junior. howvere you can do all of these and visit the website as often as you like









The following resources have been applied to create this resource http://australiancurriculumresourcesf-6.wikispaces.com/file/view/multintell.png/259887876/480x341/multintell.png
http://www.tecweb.org/styles/gardner.html
http://marquette.edu/assessment/includes/documents/BloomsTaxonomyActionVerbs.pdf


